War Trigger - Beta
Release Notes
Alpha Release 0.8.3f1
- Added Elimination game mode
- Added an alternate Sand Storm Territories option
- Added spectating of teammates between spawning
- Added new guns: Shotgun, L1A1, M16LMG, M21
- Added headshots & vehicles to activity feed
- Added team color to activity feed
- Added Vehicle kills & reward/banner
- Improved death sequence for infantry & vehicles
- Improved Item HUD
- Improved: increased mobility of UZI
- Improved: smoother network movement
- Improved network movement when player changes direction rapidly
- Improved: reduced teleporting when players jump
- Improved: highlight view direction in mini map
- Improved targets in Base Camp to take multiple hits
- Improved text for progress bars
- Improved network security with TLS
- Changed: removed red damage zone for armored vehicles
- Changed: reduced jump height by 22% & reduced "hang time"
- Changed: increased first person animation movement
- Changed: updated keyboard controls guide to reflect recent changes
- Fixed issues with toggle leaning & sprinting
- Fixed phantom fall damage
- Fixed: can't capture control point when game started while inside
- Fixed Secondaries only game option not working
- Fixed: character repeatedly playing the death animation
- Fixed: character body ejects for vehicles where character is not visible
- Fixed an issue with hit reg on player's head when they're looking down
- Fixed: triggering your own mines in FFA
- Fixed ammo count not synced after firing
- Fixed: melee animation does not play in first person when attacking rapidly
- Fixed an issue with reload animation not playing in the arm
- Fixed: spawn UI remains open after spawning and losing connection
- Fixed incorrect Mini Map width
- Fixed localization for count downAlpha Release 0.8.2f3
- Improved: grenades no longer explode when damaged
- Improved: reduced Kiev ambient sound
- Improved: adjusted netcode to reduce teleporting issues
- Improved: reduced distance of death sound
- Updated fire rate for BAR, AK Sniper & AK-47
- Updated UZI to primary weapon with increase in mobility & stamina
- Changed: increased limb damage to 4 shot kill, upper leg to 3 shot kill
- Changed: allow 1-shot kill for upper leg with M82 Pred
- Changed: camera shake intensity spreads from the center
- Changed: reduced flinch for Snipers & removed flinch from other guns
- Changed: reduced claymore beeping distance
- Changed: 30% more stamina for sprinting
- Changed: 50% more stamina for UZI
- Changed: reduced fall damage
- Fixed: kill feed only shows weapon names for kills up close
- Fixed issues with Free-For-All
- Fixed: flinch value on weapon not being used
- Fixed: quick-use item when aiming causes attack to no longer work
- Fixed: Hold To Lean option is inverted
- Fixed incorrect Mobility for all weapons
- Fixed Melee weapons affecting mobility of primary weapon
Alpha Release 0.8.2f2
- Added new map: Kiev
- Added new game mode: Free-For-All
- Added flinch & camera shake when hit
- Added weapon/item name to kill feed
- Added camera shake to vehicle weapons
- Added game mode info to in-game menu & HUD
- Added new spawn point to Base Camp
- Improved: new accounts start with 10k honors
- Improved vehicle aim views
- Improved vehicle wheel/track suspension
- Improved: reduced limb damage by up to 50%
- Improved: projectiles can now pass through the arms to the body
- Improved: slow down leaning when it's spammed
- Improved interior lighting for Red Dawn
- Improved lighting for Sand Storm
- Improved the look of Score HUD
- Improved map view lighting for spawn/team select screen
- Improved lighting for Character screen
- Improved gun hold positions for SAW & GROZA-MP
- Improved the texture for AK 47
- Changed: increase recoil by 15% when leaning
- Fixed jittery vehicles
- Fixed aim sensitivity not working for vehicles
- Fixed: abandoned helicopters rotate toward a certain direction
- Fixed: gaps with character hit boxes
- Fixed: can’t look around while aiming when sitting in a chair
- Fixed: character gun recoil not working when operating
- Fixed: character look animation not working when sitting in a chair
- Fixed: Leaning not working over network when operating
- Fixed GROZA-MP left arm going through body while sprinting
- Fixed: character gun hold not properly transitioning between holding and sprinting
- Fixed: aiming with ALT option not working when operating
- Fixed Scoreboard HUD in Base Camp
- Fixed Sand Storm dark boulders/rocks LODs
- Fixed objective HUD visible in Deathmatch and other game modes
- Fixed tilted character weapon hold
Alpha Release 0.8.1f3
- Added aim sensitivity option
- Added option to reduce camera shake for explosions
- Added enemy indicator above head when revealed
- Added camera smoothing option
- Improved: default to infantry-only option in weapons-only mode
- Improved: reduce claymore explosion delay & trigger range
- Improved: reduced explosion camera shake distance
- Improved: disable camera shake while aiming
- Improved: Increase grenade throw animation speed
- Improved network update rate when aiming distant objects
- Improved: reduce teleporting around doorways & stairs
- Optimized memory allocations & performance
- Optimized: tuned netcode to account for higher ping
- Optimized: Bad Word filtering of player names causing frame stutters
- Changed: removed recoil recovery from single-shot weapons
- Changed: updated M82 Predator scope texture
- Changed: removed tilting when strafing
- Changed M82 Predator stats
- Changed: jumping now uses the same amount of stamina as sprinting
- Fixed: can't damage targets after reloading while entering portal to the Range
- Fixed red dot sight on GROZA-MP when playing on Low
- Fixed incorrect sight alignment for AK Sniper, M16 Sniper & MP5 Sniper
- Fixed an issue with leaning into wall at higher elevation
- Fixed: character move camera animation continues playing when entering vehicle
- Fixed: fullscreen scope remains visible when killed or while switching weapons
- Fixed an issue with bouncing off of walls when jumping
- Fixed: remove grenade friendly fire
- Fixed: points column not showing in Scoreboard
- Fixed: Interact HUD remains visible
- Fixed: can’t hit target while shooting at the start of aiming
- Fixed volume setting not working for grenade & claymore explosions
- Fixed: gun not firing when reload completes while holding down the fire button
- Fixed: prevent healing with MedKit after being killed
- Fixed: aim is not persistent after pressing sprint and releasing
- Fixed: look input should not be frame rate dependent
Alpha Release 0.8.1f1
- Added G & H key shortcut for instant use of utility slots
- Added grenade cooking by holding left click (or holding shortcut key)
- Added character leaning ability (Q/E key)
- Added horizontal recoil
- Added camera shake when shooting & for explosions
- Added M82 Predator
- Added GROZA MP
- Added prompt for interact/operate
- Improved: quick use an item by holding the Slot Key
- Improved: faster grenade throws
- Improved: use Med Kits & Ammo Kits on friendly players by holding the item key
- Improved: new grenade explosion with burn marks and increased range with falloff damage
- Improved claymores: delayed explosion & beeping sounds
- Improved grenade throw with consistent release points
- Improved the arc of grenade throws
- Improved player arrow indicator
- Improved: recoil recovery when burst firing
- Improved: removed Utility options for melee only
- Improved: removed Utilities from Duels
- Improved: Snipers-only should not have secondaries
- Changed: Interact/Operate key changed to F
- Changed: Firing mode: Hold F
- Fixed: changing to a date in the future will cause loadouts to not load
- Fixed: new player accounts have broken loadout causing some parts to be invisible
- Fixed: gun reload not synced properly with arm after switching view or item
- Fixed: last utility item disappearing before finished using
- Fixed: can't use item or weapon right after switching
- Fixed an issue with portals and character actions by waiting for actions to complete
- Fixed: M82 full screen scope edges bleeding through
- Fixed: Fences in A7 stopping bullets
Alpha Release 0.8.0f2
- Improved: medkits, grenades & claymores are now unlimited and no longer needs to be refilled
- Improved: planted claymores disappear after respawning
- Improved melee hit for high ping
- Improved: secondary melee damage for last part of the swing
- Improved: reduced theme music volume
- Improved: return to Base Camp after a duel
- Improved demolitions character weapon hold/sprint
- Optimized: reduced memory foot print
- Fixed playtests starting & ending a day early
- Fixed knife hold in first person
- Fixed: duplicate Control Points in A7 Autobahn
- Fixed an issue spawning when an item is equipped multiple times
- Fixed an issue with empty equipment after removing a utility item in Utility mode
- Fixed sliding when stopping from sprint
- Fixed jump animation not playing with melee weapon
- Fixed an issue with character becoming invisible after exiting Hummer & joining a new match
- Fixed: Invisibility bug near point C in Favela
- Fixed: invulnerability in Favela after running between rooms
Alpha Release 0.8.0f1
- Added Weapons & Utilities game mode options
- Added 1v1 Melee Duels to Base Camp
- Improved: Infantry Only is now a separate game option
- Improved: reduced to 2 Utilities with restrictions
- Improved character animations & gun holding
- Improved: more precise gun aiming in 3rd person
- Improved: sprint by holding shift key only
- Improved: first person view is now properly aligned to the character's eye level
- Improved: smoother landing from jump in first person view
- Changed: reduced jump height
- Fixed time not showing for rounds
- Fixed Duels: allow players to change loadout before spawning
- Fixed: Loadout changes from Deploy screen not sticking
- Fixed: sniper scope seeing thru walls
- Fixed an issue with gun shaking when ADS from sprint=
- Fixed crowbar animation glitch with sprinting
- Fixed: splash damage not giving kills
Alpha Release 0.7.9f3
- Added 1v1 Duels to Base Camp
- Added headshot reward & banner
- Added Loadout selection screen for spawning
- Added Team voice/text chat
- Added Push-to-talk
- Improved the text size of player names/vehicle damage
- Improved: sniper & demo weapons buff
- Fixed kills not working properly
- Fixed team 1 vehicles in Frankfurt not updating properly
- Fixed: player can't move when spawning after the first match
- Fixed: M4 Spec Ops sight is white when Bloom is off
- Fixed localization in Browse Games screen
- Fixed: vehicle kills you when exiting
- Fixed: error logs for each frame that could impact performance
Alpha Release 0.7.9f2
- Added new map: Classic Frankfurt
- Added new weapons to Unlock screen
- Added Infantry only game mode
- Improved vehicle running over infantry
- Improved first person character & animations
- Optimized: reduce memory allocations
- Fixed: vehicles/characters states not updating properly
- Fixed sun blocked by invisible colliders
- Fixed: Unlock screen not showing level requirement
Alpha Release 0.7.9f1
- Added limited vehicle ammo & repair station
- Added vehicle multi-gunner support
- Fixed: HMARS rockets exploding at the barrel
- Fixed: fall damage not working properly over network
- Fixed an issue picking up ammo into the wrong slot
- Fixed: Anti-tank mines not triggering
- Fixed missing Spanish localization
Alpha Release 0.7.8f3
- Added projectile fly-by sounds for vehicles
- Added game type to loading screen
- Improved turning for M-163
- Optimized network data usage for vehicles
- Optimized: reduced memory allocations
- Fixed: invisible stair ramps receive decals in Sand Storm
- Fixed spawns & invisible wall in Favela TDM
Alpha Release 0.7.8f2
- Improved arrow marker for vehicles
- Improved vehicle weapon accuracy
- Improved gun SAW materials
- Improved vehicle stats, speed & weapon spread
- Improved: reduced explosion particles
- Improved: reveal enemy name when shooting/damaged in vehicle
- Improved: reduced area damage for rocket launchers
- Fixed: rocket launchers not dealing enough damage
- Fixed: vehicle kills not reporting
- Fixed incorrect HUD for Little Bird
- Fixed: vehicle health bar appear when collide into objects
- Fixed: prevent enemies from entering your vehicle
- Fixed: teleport into vehicle by pressing E
Alpha Release 0.7.8f1
- Added new vehicles: M-163, HMARS, M-60A3, M-2A1
- Added vehicles to maps: PT-76, BRDM, Little Bird
- Added honks to Hummer
- Improved foot step sound fall off
- Improved vehicle running over infantry
- Fixed: comms Menu not working when driving the Hummer
- Fixed: vehicle running over passenger on exit
Alpha Release 0.7.7f7
- Improved: weapons start with specific amount of ammo
- Improved: can pick up additional ammo from Ammo Depot while reloading
- Improved the recoil & sights for M4 Spec Ops & BAR
- Improved: balanced territories gameplay in Favela
- Improved: added physical barriers between Teams in Favela (Territories)
- Improved: Increased max level to 35
- Fixed team names in Victory/Defeat Screen
- Fixed: objects disappearing when looking through some windows in Favela
Alpha Release 0.7.7f6
- Added Spanish localization
- Improved the recoil of some guns
- Improved: moved operable chairs around the table in Base Camp
- Improved: moved spawn points for Team 2
- Fixed brightness setting not working for some maps
- Fixed: Boot Camp subtitles blocked by Item Bar
- Fixed: reload sync issue after changing weapon at the end of reloading
- Fixed multi-reloads for Demo weapons after rapid weapon switching
- Fixed: firing a round when switching to knife even when out of ammo
- Fixed an issue with players "killing each other"
Alpha Release 0.7.7f5
- Added Red Dawn map
- Added gun recoil
- Improved: updated item bar & FPS/stats HUD
- Improved: reduced ambient sounds in Sand Storm
- Improved: Items in equipment affect move speed
- Improved hip firing and bullet scattering
- Improved: retry changing item if it failed
- Improved the sight for M4 Spec Ops
- Fixed gun ammo count not synced after respawning
- Fixed Sand Storm lighting
- Fixed: character movement increases on slopes
- Fixed: can't sprint while slashing with knife
- Fixed: bullet decals not showing for some surfaces
- Fixed: can't shoot after entering portal in Base Camp while reloading
Alpha Release 0.7.7f4
- Added date to Play Test schedule
- Fixed team names in Scoreboard
- Fixed: volume options does not affect bullet fly-by sounds
- Fixed: victory/defeat reward giving phantom items
- Fixed: distant network objects always occluded
Alpha Release 0.7.7f3
- Improved: server validated hit markers
- Fixed network sync issue with firing
- Fixed circle reticle bug
- Fixed can't join any match after closing the Victory/Defeat screen too quickly
- Fixed: Ammo count not updating after reload
- Fixed AK 47 iron sight
Alpha Release 0.7.7f2
- Added marker for teammates
- Improved team balance
- Improved crowbar range & melee weapon hit detection
- Improved: increased max level to 24
- Fixed: friendly-fire in TDM
- Fixed incorrect play test schedule
- Fixed: anti-tank mine not working for vehicles
- Fixed Squads closing after match ends
Alpha Release 0.7.7f1
- Added end time to Play Test schedule
- Improved netcode: lower latency with hit detection
- Improved character network rotation
- Improved: removed Die sound from crowbar
- Fixed: text chat bubble repeating for some players
- Fixed: prevent empty loadout slots that my cause "ghost" players
- Fixed: players teleporting from nowhere
Alpha Release 0.7.6f7
- Added items to the shop
- Added interactable chairs to Base Camp
- Improved: allow switching weapon while reloading
- Fixed operable camera sensitivity
- Fixed: can't kill player while in Hummer
Alpha Release 0.7.6f6
- Added text bubble chat
- Improved: increased delay for health regeneration with 50% max recovery
- Improved: reduced latency with a higher network tick rate
- Improved: increased friendly player name distance
- Fixed: not getting kills from claymores/grenades
- Fixed incorrect in-game chat UI position
Alpha Release 0.7.6f5
- Added: display message when shooting a player with Spawn Protection
- Added option to turn off hold to aim
- Added bad word filtering
Alpha Release 0.7.6f4
- Added 5s spawn protection
- Improved netcode for hit detection
- Fixed sensitivity scaling issues under 100%
- Fixed: HUD disappears when die while aiming
Alpha Release 0.7.6f3
- Improved: sprinting now overrides crouching & aiming
- Fixed: look input snaps and floats after aiming or switching views
Alpha Release 0.7.6f2
- Improved: increased frame cap to 300 FPS
- Improved: adjusted character ammo capacity
- Improved: keep look rotation when exiting vehicles
- Improved: Restricted 3rd person view to Base Camp only
- Fixed: Sand Storm palm trees not moving with the wind
- Fixed legs disappearing while crouching
- Fixed: falling thru map after exiting Hummer
- Fixed: Can’t plant Claymores on roads and some surfaces
- Fixed camera look sensitivity issues
Alpha Release 0.6.6
- New Gamepad/Keyboard guides
- New: Basic Training
- Improved Create Match Screen: removed extra options
- Improved Scoreboard & GameScreenUI for Basic Training
- Fixed: can't auto join team when TeamSelect UI is not open
- Fixed an issue with match starting with no players in teams
- Fixed an issue with scene entities not spawning properly
- Fixed match ending immediately in Battle Royale
- Fixed an issue with Battle Royale not starting when no one is in Team 1
- Fixed: indicators disappear when remote player aims
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